Thursday, November 18, 2010

3rd Annual Gigabites Win-An-Army 40K Event


1850 pts, Win-An-Army Tournament, with your host, Mr. Black!



Location
Gigabites-Cafe
East Lake Shopping Center
2145 Roswell Road
Marietta, GA 30062
(770) 578-1497
GigaBitesCafe@yahoo.com

December 12th, 2010,  10:00 AM

PLEASE CONTACT THE ABOVE IF YOU WISH TO SIGN UP- SPACE IS LIMITED TO 25 ENTRIES!!!!!!!!


Da Rulz
This rules packet contains all the information needed to participate in the rough and tumble Win-An-Army.

*Note about Judges: All participants be advised: all judges rulings are final.This applies to rulings during games as well as all
matters of health and safety.
We're out to win and kick ass! At its heart though, the tournament is about having fun. So don’t be a git! In other words do
your best to win, but win nicely. Anyone not adhering to these principles may be asked to leave the tournament without refund.

Entry Fee
•$25.00, there will be no club or store discounts for entry to this event. You're playing to win an army, this stuff costs money.

What to Bring
• Your Army
• At least four (4) copies of you army list
• Rulebooks and any other books you need
• Pen and paper
• Dice and templates
• Tape measure
• Super glue (accidents will happen!)

What is Allowed
• Codex Chaos Daemons
• Codex Chaos Space Marines
• Codex Dark Eldar 2010
• Codex Eldar
• Codex Daemonhunters
• Codex Witchhunters
--Inquisitorial armies may take Imperial Guard and Space Marine allies, chosen from the latest versions of their codices. As both of these codices have changed recently, use the following amendments to the list on pg 30-31 of the Daemon Hunters book and page 26 of the Witch Hunters book:

Troops
Space Marine Tactical Squad, Space Marine Scout
Squad, Imperial Guad Infantry Platoon, Imperial
Guard Veteran Squad. Unit upgrade characters
may NOT be taken (i.e. Commander Chenkov,
Sergeant Bastonne)

Fast Attack
Space Marine Assault Squad, Land Speeder
Squadron, Space Marine Bike Squadron, Scout
Sentinel Squadron, Armored Sentinel Squadron,
Rough Rider Squad, Scout Bike Squad

Heavy Support
Space Marine Devastator Squad, Space Marine
Land Raider (Crusader and Redeemer as well),
Space Marine Dreadnought, Space Marine
Predator, 0-1 Leman Russ Squadron (Pask may NOT
be taken)

• Codex Imperial Guard 2009
• Codex Necrons
• Codex Orks
Space Marines
• Codex Space Marines 5th edition
• Codex Dark Angels
• Codex Space Wolves
• Codex Black Templars
• Space Marine may take Inquisitorial Allies as defined
in Codex Daemonhunters or Codex Witchhunters
• Blood Angels
• Codex Tau Empire
• Codex Tyranids

Army Selection
No more than 1850 points may be used in the selection of an army. Only the main army lists may be used for the army in
question. No appendix lists are permitted. Special Characters are permitted, subject to the normal restrictions for that character in the Codex. Only armies listed in the Approved Army Lists section may be taken. Any armor, weapons and upgrades must be modeled
on the miniatures (WYSIWYG). Models should start the tournaments fully assembled. Models breaking are a part of the game, but models that are not fully assembled at the beginning of the tournament should not be used. Forge World models are permitted in the tournament but they can only be used to represent models from existing Codex list. No Forge World rules are allowed.

Battles
The tournament will consist of three games of Warhammer 40,000 for each player. The 5th Edition Rulebook will be in use for all games and will be the definitive guide for all rules. The time limit for each game is 2 1/2 hours (150 minutes). At the end of this
time limit, time will be called and all games must be finished immediately. No additional time will be provided. Note: do not begin a round unless there is ample time for both players to receive their turn! In each game, players will play a scenario. Each scenario will have a list of special rules and other information. Players will be informed at the beginning of each round as to what scenario will be used.

Scoring!
There are a possible 72 points that you can earn per tournament. Base battle points should be determined
by the chart below:

Result--Winner--Loser
Massacre--20--0
Major Victory--17--3
Minor Victory--13--7
Draw--10--10

Parameters to determine the base battle points will be explicit in each scenario. In addition, each scenario will have up to four (4)
additional battle points possible. These will be listed in order from easiest to hardest to achieve. Pay strict attention to the scenarios. You don’t want to be the guy who demolishes his opponent and fails to gain any objectives!

The Loot
The winner of the event will receive one token redeemable for all their wildest dreams- As long as those dreams revolve around an 1850 pt. army* of their choosing.

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